

Realistically, the top asking price of £17 is quite steep if you’re likely to be in the latter group. That will either see you picking the game back up weeks down the line to carry on your reign of terror or just moving on when you hit the credits. Replayability is going to come down to just how much more you want to engage with the game’s world. The game’s almost-unquantifiable charm goes a long way to balancing out its short nature. But they don’t add much that’s new to the game’s real draw of the various interactions the NPCs have with your goose and the world. There are some new, more complicated challenges unlocked at this point. Albeit for an all too brief amount of time.Ĭompleting the four areas of the game – as well as one final chase back through the village – won’t take much longer than a couple of hours. If you’re looking for a non-violent game that scratches the same itch as Hitman does, the goose game will definitely hit the spot. But, both are very much about finding creative solutions to problems by exploiting interactions of NPCs with the rest of their world. It’s not quite the same level of elaborate setup as in Hitman’s assassination challenges. Untitled Goose Game‘s puzzle box gameplay even bears a fair resemblance to the antics of Agent 47 in the Hitman games. It all makes for a fantastic “Merry Melodies” style effect to marry with the goose’s cartoonish chaos. Or, to be more exact, composer Dan Golding’s adaptation of Debussy’s Preludes into the game’s dynamic music mechanics. But, as the action ramps up and people get increasingly angry with your goose’s antics, suddenly the sounds of Claude Debussy start to fill that space. Moments of total silence are pretty standard. The game’s soundtrack, meanwhile, is as unusual as the rest of the game.

But, it does cause them to move obstacles you couldn’t or open locked gates so you can progress to the next location. Being a goose, this doesn’t matter a jot in terms of stopping you. Others are a bit more of a puzzle to solve by setting a few different things in motion, such as “get the groundskeeper wet”.īy causing enough trouble in one area, the humans will eventually grab a “No Gooses” sign to put up in protest. Some of these are pretty simple instructions, like steal the groundskeeper’s lunch and radio then bring them to the picnic blanket to “have a picnic”. Each area brings with it a checklist of the chaos you must achieve to unlock the next location. Your first goal, starting from your nest in the park, is to ruin the groundskeeper’s day. The village the game takes place within spans across four main areas.
